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| LOCATION | CALL # | STATUS | MESSAGE |
|---|---|---|---|
| BLUFFTON BOOK | GV443 .M66 1999 | AVAILABLE | |
| DEFIANCE MAIN COLLECTION | GV 443 .M66 1999 | AVAILABLE | |
| MTUNION CURRICULUM | 796.077 G192mo2 MOUNT CIRC ONLY | AVAILABLE | LOCAL CIRC ONLY |
| OTTERBEIN MAIN COLLECTION | GV443 .M66 1999 | AVAILABLE | |
| WALSH CURRICULUM LIBRARY | GV443 .M67 | AVAILABLE | |
| WILMINGTON MAIN | GV443 .M66 1999 | AVAILABLE |
| Table of Contents | ||||||
|---|---|---|---|---|---|---|
| Preface | ||||||
| Acknowledgments | ||||||
| Pt. I | How to Alter and Invent Games | 1 | ||||
| Ch. 1 | Why Play Games? | 3 | ||||
| Ch. 2 | How to Change Any Game | 15 | ||||
| Ch. 3 | Helping Others Change Games | 39 | ||||
| Ch. 4 | Understanding Games Teaching | 53 | ||||
| Pt. II | Examples of Game Changes | 75 | ||||
| Ch. 5 | Adventure Games | 77 | ||||
| Ch. 6 | Academic Games | 87 | ||||
| Ch. 7 | International Games | 99 | ||||
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